Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > RCB Gold 2013 v3
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Well i hope you go vs a good player u turk and he persa, good doesn't mean high rate...you will just get your ass raped!!! At least in this map....and persa will go charles in 10-15 mins....(game time)
ofc it is lool
you should start playing vs good players and not fake high rate....
you should start playing vs good players and not fake high rate....
that RIP_ tag on your nick doesnt make You pro at rcb
Anyway i didn't said i will go imp in any case....but vs turks ofc (if the player is good) if no villi for sure...for example if there is a teuto next to me..i'll go villi not imp...i guess i couldn't make my idea very clear...
anyway forget this, we don't have the same idea so we will never agree here....
Weapon your map is good just need to take out some 'changes' u have made...the choices that king delayed can make are pretty bad....what's the point in 4 pals 400 hp after 10 mins...if you r losing they will not change anything..the defender is a good idea!!!take out the archers at the start on ur next map, if you will make1 ofc...make them a choice, cuz on this map the player, at least at the beginning, can't make so many choices as he used to be....
if u need suggestions for 1vs1 map pm me i'd like to help out
Keep working for us plz!!!!
Weapon your map is good just need to take out some 'changes' u have made...the choices that king delayed can make are pretty bad....what's the point in 4 pals 400 hp after 10 mins...if you r losing they will not change anything..the defender is a good idea!!!take out the archers at the start on ur next map, if you will make1 ofc...make them a choice, cuz on this map the player, at least at the beginning, can't make so many choices as he used to be....
if u need suggestions for 1vs1 map pm me i'd like to help out
Keep working for us plz!!!!
Paladins are good tank units and are you familiar with the strat of patrolling units back and forth on stand ground/no attack to dodge enemy fire? They're good for that too. They're there as a good distraction unit and they also work well as a minor defense against persians and quite well going against korean war wagons.
1v1 versions are done and just need testing. I'm open to feedback on them/hell I don't really care if someone else takes over for those versions. Here: http://www.voobly.com/forum/thread/143685
Bug
opening up those buys and the autobalance have nothing to do with the pyramid or anti-delete too