Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Age of Galactica - mod GUIDE
2 Usuário(s) estão lendo este tópico (Nos últimos 30 minutos)
0 membros, 2 convidado(s)
0 membros, 2 convidado(s)
What's popular right now:
Word Association (74 users)
AoKTS updates (37 users)
CBA PathBlood 1.8.0 (22 users)
dv8 vs xCs - CBA/CBA Hero war (16 users)
Top 5 players of all time (R6) (16 users)
Photos of Voobly Players (15 users)
1.6 reward campaing (12 users)
Most active threads in past week:
TDII TeamBonus V4A2 (12 posts)
$200 HEROFEST 1v1 TOURNAMENT by ... (8 posts)
Why will this error occur while ... (7 posts)
Voobly crash (7 posts)
Can't launch AoM T (6 posts)
Please resume patch development ... (6 posts)
Cant join voobly to play = Direx... (5 posts)
this mod is simple fantastic!!!
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. I tried it in Sheep vs Wolf with Holes, but sadly it's not doing it. Here I use other gatherer command. i guess this stuff hiding in the exe codes.
2. This mechanism need the exe file editing (what I don't know how to do). The quickjump works only with few building, (the original ones), just different graphics and stats (like the Planetary Center as TC, Fortified Planet as Castle, Spaceship Factory as Dock and Trading Planet as Market).