Age of Empires II: The Conquerors > Modos de Jogo > v1.4 RC
v1.4 RCpor UserPatch - 125535 baixar |
There exists a newer patch for this version:https://www.voobly.com/gamemods/mod/493/v14-FinalTest version of UserPatch v1.4 on Voobly. This remains subject to change, and compatibility is not guaranteed with the final release.Core Features of v1.4
- Population caps have been extended up to 250, or optionally 1000.
- All available video resolutions, including widescreen, are selectable.
- Choose either the standard widescreen interface or the centered style.
- Mirror player civilizations with the new Team Random civ option.
- Select a maximum age for advancement using the "Starting Age" dropdown.
- Each map script generates 4,294,967,296 unique maps from 32,768 in v1.0c.
- Single player mode now operates at 60fps instead of 20fps in v1.0c.
- Browse saved and recorded games from subfolders in your SaveGame folder.
- Check real-time achievement statistics while watching recorded games.
- With the new Relics victory condition, capturing the relics is an instant win.
- The patrol system responds like The Age of Kings with little to no delay.
- New Random button above game settings for new styles of play.
- Flares are now bold and render player colors on the mini-map display.
- New higher resolution 1:1 and 1:2 full map captures with "Ctrl+F12".
- Age advancement notifications are now shown in each player's color.
- Restored games can now be recorded in all game modes.
- The vote panel/serial sync bug has been fixed for multiplayer.
- New auto-save if a problem occurs to ensure that resuming is possible.
- Optional multiple building queue to auto-distribute unit training.
- Many bug fixes for the core game and improvements for the AI system.
- The installer will correct any color problems on Windows Vista and later.
- Performance improved significantly for single player and the rec viewer.
- Multiplayer CPU processing overhead reduced for human-only games.
- Double-click .mgz and .mgx recs in the SaveGame folder to open them directly.
- Team Random will mirror itself, preselected civs, Random, and Full Random.
- The interface now updates at 60fps for HP counters, progress bars, and more.
- Optional hidden civilization selection for lobby launched multiplayer games.
- Double-clicking on hero units will not select similar looking hero unit types.
- Barracks and castle huskarls are still selected together with a double-click.
- Set the Patrol Default state to On (10s delay) or Off (2s delay) with "Ctrl+F1".
- Hold "Ctrl" when clicking the patrol destination point to use the other delay.
- Always-on-top and Background modes now display onscreen notifications.
- Hover help can be toggled independently from event notifications with "F1".
- Background mode is now tri-state: on, off, view lock.
- Additional bug fixes are included for the core game.
- Hosts can control this with the spectator button at the bottom of the setup screen.
- Watch single player games, campaigns, and even 4v4 multiplayer games.
- Enable restricted viewing or allow up to 32 people to spectate at once.
- Spectators can late-join a game for about 10 minutes in game time.
- If "Record Game" is off, your game is recorded to "rec.mgz" and overwritten each new game.
- If "Record Game" is on, your rec file is uniquely dated: rec.yyyymmdd-hhmmss.mgz.
- Never miss an epic event in single player if you chose not to enable unique recording.
- For multiplayer games, if "Record Game" is off, it is completely disabled, as usual.
- The rate hotkeys (usually numpad+ and numpad-) switch players without dropdown box lag.
- The flare button/hotkey (usually Alt+F) will toggle the fog of war setting.
- Replay speed now spans from 0% to 100% (0% = original slow, 100% = fast/unbounded).
- The Slow button reduces speed by 25%, while the Fast button increases it by 25%.
- Hold the "Shift" key when clicking these buttons for finer adjustments.
- The Normal button will return playback to 50% speed (75% when spectating).
- Trigger elements are named and prefixed: C (condition), R (reverse condition), or E (effect).
- Fixed trigger corruption when attempting to select more than 25 units for a patrol effect.
- The Set Objects button will perform changes more reliably, avoiding unintentional deselection.
- Objects in the "Others" category will not be reset when returning to a trigger.
- Hosts can control this with the SQ/MQ button at the bottom of the setup screen.
- Select SQ for v1.0c style single queuing or MQ for the new multiple queuing.
- With MQ, if multiple buildings are selected, any units trained will be auto-distributed.
- Changing this in single player mode will preserve the default for future games.
- Team Random: mirrors civs on other teams, randomizing only if necessary.
- Random: the original Random, which attempts to give you a unique, random civ.
- Full Random: truly random, giving you the first pick, without regard for uniqueness.
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Informações
Tipo:
Game Patches
Nome do Jogo:
Baixar:
125535
Criado Por:
UserPatch
Versão:
3998
Download Size:
247.23 KB
Site: