Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Workshop Design Contest > (2014) - LOTR - The Silmarillion GOLDV1
1 Usuário(s) estão lendo este tópico (Nos últimos 30 minutos)
0 membros, 1 convidado(s)
0 membros, 1 convidado(s)
현재 가장 인기있는 포스트들:
Word Association (57 유저)
CBA PathBlood 1.8.0 (27 유저)
AoKTS updates (26 유저)
New Voobly Client 2.7 (25 유저)
Photos of Voobly Players (18 유저)
1.6 reward campaing (18 유저)
이번주 가장 활발한 글:
Torneo 1v1 HUMAITA / HUMAITA 1... (44 포스트)
🌟 Let's Restart Custom Scenar... (14 포스트)
Error al lanzar la partida (4 포스트)
AOM Error "Unsupported Grap... (3 포스트)
game just closed (2 포스트)
how can i download the game? (2 포스트)
Gameranger Prease
Ill say this one - FINAL Time
CHURCH OF TUNIC MADE THE MAP I JUST EDIT IT
go back to fagranger
BONE FOR LIFE
Silm
[20:43]<[_Fatty_]_Bolger_> i dunno how to describe it...like there is only one obvious battle location for each opposing team
[20:43]<[Orcrist]iYoran> i am
[20:43]<[RPG]Chimaera__> yeah bolger
[20:43]<[_Fatty_]_Bolger_> he got rid of alot of random passes
[20:43]<[RPG]Chimaera__> icey has removed entrances and passes
[20:44]<DutchGor> in hanni nothing is random
[20:44]<[_Fatty_]_Bolger_> so now its very much, "ok im green, so all my units go here, and i can expect all of grey to go here."
[20:44]<[RPG]Chimaera__> now u just have to go same entrance every time
[20:44]<[_Fatty_]_Bolger_> 1
[20:44]<[_Fatty_]_Bolger_> hanni has like 8 different passes inmthe middle of the map, along with a giant marsh area
[20:44]<[RPG]Chimaera__> i could forgive any of the unit edits..but not the entrances
[20:44]<Belthronding> yea that dumbing down makes it one demensional
[20:44]<Belthronding> and boring
[20:44]<[RPG]Chimaera__> totally 1 dimensional
[20:44]<[_Fatty_]_Bolger_> 1
Hanni
[23:00]<[RPG]Chimaera__> gondor elites. 6000hp, 500ap 100 armour and 50 pierce armour
[23:00]<[RPG]Chimaera__> 11
[23:01]<Teckla> i dont even look at the stats anymore
[23:01]<Teckla> otherwise i'd self harm
[00:41]<_LoTr_Thorn> this is going ot end up like silm
[00:41]<_LoTr_Thorn> icey will make one side op
[00:41]<_LoTr_Thorn> then make the other side op
[00:41]<_LoTr_Thorn> over and over
[00:41]<_LoTr_Thorn> until its unplayable